Porting an engine to Android 1
As you might or might not know to make Onikira: Demon Killer we use an engine called Duality and a few weeks ago we started to port it to android.
As you might or might not know to make Onikira: Demon Killer we use an engine called Duality and a few weeks ago we started to port it to android.
I spent part of the past week in Poland, I landed in Łódź (if you are not a Polish speaker, look up the pronunciation). Totally extreme friendliness. I felt ...
The awesome Rachel and myself were on Mostly Erlang podcast the other day (it’s not live yet), check it out they have some very cool episodes.
It has been a while since I used any flavour of Linux as a development environment (so, apologies if I am showing something really obvious). Haskell developm...
Curiosity killed the cat, good thing cats have 9 lives…
The title of this post was a bit obscure as I didn’t really know what I was going to do for this entry on the #FsAdvent Calendar Make sure you check out the ...
I have mentioned FAKE (aka F# Make) in pretty much all the talks I have done lately, however I never explained in detail some of the key aspects of this amaz...
You can find my slides and Video for NDC London.
I took some notes during CodeMesh a few weeks ago, and here they are. There are a few good talks that I couldn’t attend that are totally worth it, check them...
This post could also be called:One step forward, two steps backwards.