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XNA PSD ContentProcessor

11 Sep 2012

I needed a psd content processor and found one here it is based on the EndoEngine. The one available depended on XNA 3.1,  I did some clean up on the project and made it available via my account on github.

We (at BatCat Games) are working on a Content hot loader that will be available open source soon (at the moment it doesn’t really work ) it will probably include this content processor.

The code comes with a sample game that displays a Photoshop file as a texture.

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